In 2012 we got Xcom Enemy Unknown which brought back turn based strategy on the console. I adored Enemy Unknown and pushed people to play the ever loving shit out of it. Xcom 2 takes what was good about the original Xcom and makes it difficult to the nth degree. The game has so much bullshit that occurs that it makes it more stressful than fun. I know there are some General S. Pattons out there that never lost a soldier, but I found myself constantly reloading after a plethora of swears exited my mouth. Hopefully I don’t spend this whole review bitching about this game because there are many positives, but the things that pissed me off just truly chapped my ass. The game’s premise is humanity has integrated with the aliens and you return as the Commander. You are leading the resistance to kick these alien bastards off of our planet. The story from there is basically make it up as you go along. Eventually you unlock story bits like them using humans as energy. (I wonder where they got that from?) But for the most part it is just the character talking in length on how important getting our planet back is. The gameplay is a squad based turned based strategy game. Those who don’t know think if Gears of War cover based game with the squad taking turns and missing half the fucking time. I’m going to try and get the positives out first before my negatives. The game is truly fun when you are in combat. When one of your soldiers takes out one of their alien snake fuckers then you just feel good. The customization of your soldiers is a stupid amount of fun. FYI do not make your friends then tell them you put them in the game, because when you tell them “oh you died in the game” you oddly are shammed more than you’d think. The classes for your troops are few but important you have sniper, engineer, heavy gunner, and assault. I do love that each class is a must for the mission you would fail fairly quick if you sent in a squad of snipers into battle. It is nice to have an diverse team. The game has a base build feature which was somehow more complicated than the first game. I never really knew what I needed to actually have. They leave it free form but a little handholding wouldn’t be a sin in my book. The game also has way too many counting clocks in it. Many missions you have so many turns until mission fail, or the story has this doom clock that is counting down to slow it down you must do main missions. The issue is the main missions are difficult for my troops to undertake so the game is constantly is me sending my guys out on this Dirty Dozen suicide mission. I sit there and tell my troops “most of you won’t make it out of this alive. I’m sorry, but I suck as a commander.” That is really my main issue with this game it starts you out nice and slow, but jacks the difficulty up so high you are just getting fucked in the ass constantly. Example of this the have these enemies who can clone themselves, turn off your weapons (forces you to have to reload), and teleport. That is an overpowered enemy, and they are a common foe. Sadly I know my issues with the game stem more off my lack of skill then the game itself. I just found the game barrier of entry higher than the first which ended up hindering my enjoyment of it. I didn’t hate the game as much as I wanted to. I give it a 3/5. I feel like if you are a badass strategist and bent the first game over and made it your bitch then get this game. If you just enjoyed the game or are curious about this one I say rental for sure. It is worth checking out. I only wish it was amazing, and a bit more mainstream so we can get a few more turn based strategy games. Well folks this is B-rod saying if aliens come to Earth do not put me in charge of the resistance.
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February 2017
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