Remastered games are all the rage as of late with God of War 3, Darksiders 2, and Borderlands Handsome Jack Collection all on the horizon, and I'm loving it. I am a big supporter of these games being re-released because then I can put away my old consoles and just have out the two. DMC Definitive Edition is no different. Now I am a big fan of this reboot of Devil May Cry. I was a fan of the original series and I think that this breathed fresh air into the series while keeping the crazy, silly, mayhem intact. This review will be a bit different, I will discuss the changes they made to the original game and then go into detail on the DLC Vergils Downfall, and then give a score of the overall package. So lets get into this SADISTIC demon killing game.
The original DMC was hated by some and thought a fun experience by others. This game touts that it has rebalanced gameplay. I personally don't notice too many changes to that besides the fact that now some of the weapons are more powerful than they were before. The people who play Devil May Cry on the Dante Must Die mode will most likely be able to tell if there was any minor changes to the combat. They added new costumes to the mix in which you can play looking like Dante from Devil May Cry 3 or how I played looking like Dante from Devil May Cry 1. A nitpick with this costume feature is in certain scenes mainly transition scenes Dante will go back to looking like he normally does. I do say that this is a major nitpick because I would be sitting in my office chair going, "no game I didn't choose grunge rock Dante? Fuck you game I want white haired semi gothic Dante". Something like that. They did add a Hardcore mode and Turbo mode which I didn't touch because honestly just didn't feel like it. The last thing that they upgraded in this game is the graphics. This does look a lot better than DMC on the 360. They definitely fixed the Unreal Engine texture catchup that Unreal Engine 3 had. Nothing annoyed me more than seeing textures not fully rendered in a cutscene so it is nice that they fixed that. Okay now to talk about the added DLC Vergils Downfall. I missed this originally so I will briefly talk about it. The story is about what happens to Virgil at the end of DMC, and how he becomes one of my favorite villains in video games. While this Vergil is a little more like whiny Anakin from the prequels he is still fun to play as. My biggest problem with this story is they use drawings for cutscenes instead of rendered animation. This really brings me out of the storyline, because I personally hate that lazy shit. I don't want to see some storyboard I want to see a cutscene or nothing at all. In saying that I will say this story does make me want to play more games as a villain because the end of this is so badass I was left wanting more. The gameplay is a little different. He can't do a lot of what Dante can. Mainly double jump; the lack of a double jump after I just played the entire game with it drove me nuts. His combat is a little less smooth. I found myself getting hit because the animation to the move he was doing was too slow. Being that his combat is slower I didn't get the combo meter as high as I would with Dante. I do appreciate that they made his fighting style different, I just wish they spent more time refining it. They add a couple new enemies, like some vagina face gorilla monster, and these disappearing crow things, but overall you fight the same porcelain baby faced demons from DMC. Overall the DMC definitive package is for newcomers or fans of the 2013 game. If you hated DMC I don't see this game being drastically different enough to change anyones' opinion. I personally loved playing DMC again and my only complaint would be with the DLCs gameplay. I give this a 4/5. For forty dollars this isn't a bad game to revisit. I leave of course with a question. Will we ever get PS2 games like (Devil May Cry 1, 2, and 3) on the PS4, Xbox One?
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